Struct dsp::signal::MulHz
[−]
[src]
pub struct MulHz<S, M> where S: Signal, S::Item: Frame {
// some fields omitted
}
Multiplies the rate at which frames of self
are yielded by the given signal
.
This happens by wrapping self
in a rate::Converter
and calling set_playback_hz_scale
with the value yielded by signal